The only reason for the ban was the blatant abuse in guild battles by a very few players who used so many bots that they alone could beat anything anyone else could throw together (think 30 bots and 10 players against 20 players without bots). Running multiple clients and controlling each manually is quite legal, and a majority of users does so every day. They banned botting, controlling multiple clients using a single keystroke from a single computer at once. I found myself using old skills and not noticing much of a diffrence between the new upgraded skill.Īnyway, its long past its prime, the game engin is too ancient.
The onlything that stood out as a great idea was their create a skill system, however in execution, getting a new skill or effect or whatever changed little to nothing in your combat experience. Well it kind of feels like Anarchy Online in combat, but i think that has more to do with the technology of the time.īasically, you have to really want to like this game to enjoy it. However it is one of the few mmorpgs in existance that isnt a UO/DAOC/EQ/EVE type game, its very unique in look and feel.
#Ryzom battlestation reddit trial#
I really couldnt kill anything after trial island due to the fact that neither crafting or magic was entertaining to me. Unlike, say, Darkfall, which you can still melee well if your not skilled in magic and crafting. This game required you to be a magic caster, a crafter and a melee character, or be severly gimped. A sandbox doent require you to do things or be something you dont want to be. I saw plenty of innocent questions get flamed because the answer to those questions wasnt positive to the game, if you know what i mean. The community was very nice, untill you asked a question that could be seen as slightly negative towards the game, then they werent so nice. The whole time, the real Ryzom community was waiting for the day it went back to p2p so that the crowds would leave. It had that, for a while, while it went f2p. I think it's one of the greatest, least known games of the genre. I'm short of funds these days, but I might come back once I have the extra $11/month to spend. I've played on and off since beta(which was really rough). So if spending money on this game is not good value until more people come then of course it is wise not to spend that money. Of course, the counter argument to that is that no one should spend money on something they don't think will give them good value. If people want sandbox games to flourish they need to support sandbox games. Maybe that's the issue? If people aren't playing it because it needs more people then it's a bit of a catch 22.
I think you should consider other sandbox games because Ryzom is the ultimate sandbox type.
#Ryzom battlestation reddit free#
The idea behind this game is awesome but unfortunately noone has enough free time to play this game. If Ryzom was an alternate universe, I would have jumped right into it.
I don't play either because it is unpopulated and it is very hard to try to solo a sanbox game. I remember that in this game there are undiscovered recipes. Perfect starting tutorial, interesting game world, players even have control over their skills (not level of a skill but ingredients of a skill), beautiful environment, interesting history. Every night, before I go to sleep, I pray to God Almighty that someday Ryzom gets a crowded community which it deserves.